The UK Babe Channels Forum

Full Version: Final Fantasy
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2 3 4 5 6 7 8 9 10 11
skateguy Wrote:Just don't let it sadden you too much - remembering the death of Aerith, or is she really dead.... Wink

she alive then? i was only young when i played it, i was devastated when she died.
Me too Jimbo, I was gutted and was convinced she'd re-appear as well.
Was looking for something on youtube and stumbled upon these. Two great pieces of music set to Final Fantasy VII, VIII & AC. There's loads more of these on youtube.



Requiem for a Dream set to Advent Children




Requiem for a Dream (again) set to Final Fantasy VIII




John Murphy's In the House set to Final Fantasy VIII


.
Final Fantasy XII's "Final Hunt" was ridiculously hard, it took me 7 hours of non-stop playing to take it down. (I mean come on, 50 million HP for crying out loud!)

My sister won't play Final Fantasy XII because she says "Once you get the gambits, the game practically plays itself!"
BladeWave Wrote:Final Fantasy XII's "Final Hunt" was ridiculously hard, it took me 7 hours of non-stop playing to take it down. (I mean come on, 50 million HP for crying out loud!)

My sister won't play Final Fantasy XII because she says "Once you get the gambits, the game practically plays itself!"

it pretty much did, was like very long film.
Aerith was supposed to be able to be brought back to life and could be in the Japanese re-release if I remember correctly, you go to the boneyard place and you can find her remains and bring her back to life or something. Apparantly some of the code is still in the EU version and you can activate it with an action replay or some shit. It was just not finished for the PAL release due to time constraints. I read this in a games magazine when I was like 13 so my memory of this may be a little bit fuzzy but I am like 90% sure that is what they said.

Also has anybody seen the gameplay demo thing to FFXIII (before it got taken down on youtube)? It looks fucking sweet man, now we just have to wait a shitting year till it is out.
mas0887 Wrote:It was just not finished for the PAL release due to time constraints.

Same old excuse, different game.
Not quite Final Fantasy but Square-Enix made it, Infinite Undiscovery is quality man, any other fans? I just healed Aya so I am only 2 hours in and I am loving it.
mas0887 Wrote:Not quite Final Fantasy but Square-Enix made it, Infinite Undiscovery is quality man, any other fans? I just healed Aya so I am only 2 hours in and I am loving it.

yeh, i said in one of my previous posts i thought this was pretty awesome. i like the way you fight. its so much better than ffxii. the reason being that the main writer/creator of the original ff games to be released on the ps moved to microsoft and now writes for them, infinite undiscovery is the best rpg since ffix
Yeah Hironobu Sakaguchi did move away from Square and create his own game studio called Mistwalker, but he doesn't make games exclusively for the 360 per se, as you can see because Blue Dragon Plus is coming out on the DS, they make console games exclusively on the 360 now but they do also make DS games. But he didn't have a thing to do with Infinite Undiscovery, he left the company a good 3-4 years before development of that game had even started. However it is no suprise that he left the company and since then has made Lost Odyssey and Blue Dragon, two fucking quality games, and since he left Square every FF has been worse than Aids.
Pages: 1 2 3 4 5 6 7 8 9 10 11
Reference URL's